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Welcome to the jobs page! It’s an exciting time at Midoki and we’re always looking to expand the company to cover both existing products and also future ones. Are you at the top of your game, fancy a new challenge and want to join us on the journey?

 

Midoki offers a flexible hybrid system of working, with employees enjoying both a collaborative office environment as well as the freedom of remote working. This can be discussed further at interview, allowing for a solution that works for both Midoki and you.

 

Below are the specific roles we're looking for right now - if you're interested please contact us at the following email address quoting the reference number.

 

jobs@midoki.com

PRODUCT MANAGER REF JOB PM

At Midoki, the Product Manager is the objective, data-driven voice of the product who drives the perspective of maximizing the game’s performance.

 

PMs will work on both existing game growth and new game development, combining analytical rigor and creative enthusiasm in order to find effective and innovative ways to engage players while ensuring the commercial success of the product.

 

Key Responsibilities:

 

  • Interpret qualitative and quantitative data and formulate concrete hypotheses about user behaviour in the game.
  • Identify areas where the game can be improved and communicate those effectively to the game team.
  • Collaborate with the development team and publishing organization to aid in defining the product strategy and roadmap.
  • Measure and quantify product performance against goals and report back to the team and company regularly.
  • Provide regular market analysis and insights on industry trends.
  • Responsible for pricing and ensuring the game is properly priced in all markets.
  • AB testing setup, research and analysis of data to improve performance and support key game decisions
  • Liaises with other departments and stakeholders on a regular basis.

 

Required Skills and Experience:

 

  • Proven experience in product management in game development or consumer web.
  • Experience managing live products and running multivariate testing.
  • Strong data analysis skills. Excel ninja skills is a plus.
  • Ability to present work, analysis and investigations results to executive staff.
  • Confident and goal-oriented, yet thorough in decision making.
  • Strong analytical capability and an ability to think and execute beyond the borders of your team.
  • Excellent written and verbal communication skills in English.
  • You are practical, dedicated and independent in your work and a convincing team player.
  • You have fun and are fun.
  • B.A. or higher degree in Business / Economics / Statistics is a plus.

 

Bonus:

 

  • Experience managing, growing and optimizing Video Ads
  • Knowledge of programming languages (SQL, Python, R, etc.)

 

 

NETWORK CODER REF JOB NC

We are looking for an experienced/senior network gameplay programmer to join our small experienced team.

The ideal candidate would be passionate about games, and live for the challenge of creating fun networked user experiences.

They would work throughout the whole project lifecycle. From prototyping, through to release & maintaining the products.

 

Key Job Responsibilities and Requirements:

 

  • Expert programming skills in C++.
  • Strong maths skills.
  • At least 1 shipped real-time multiplayer game.
  • Experience of a variety of real-time networking technologies.
  • Creating, debugging and optimising networked games.
  • Lag compensation, client prediction, working with data sent over UDP.

 

Key Knowledge, Skills and Experience:

 

  • Mobile development.
  • Objective C development experience.
  • Java development experience.
  • C# development experience.
  • Running a game as a service

 

 

ENVIRONMENT ARTIST REF JOB EA

Midoki are looking for an Environment Artist to join their development team. A strong portfolio demonstrating your skills in this area will be key to gaining an interview.

 

Key Responsibilities:

 

  • Create 3D props and game environments, from concept to final in-game implementation.
  • Create environment lighting and composition.
  • Use in-game editors and custom-made tools.
  • Participate in the research and concepting of new areas.
  • Work closely with the art team to follow and develop the game's art style.
  • Work closely with the Tech Art Director to follow technical requirements.
  • Work closely with the design team to follow gameplay requirements.

 

Required Skills and Experience:

 

  • Photoshop, Maya and Blender.
  • Versatility with art styles.
  • Good communication skills are essential.

 

Bonus:

 

  • Ability to sketch ideas as a communication tool with the team.
  • Experience with in-game VFX.

 

 

3d Artist, MARKETING REF JOB MA

Midoki are looking for a 3D Marketing Artist to join their development team. A strong portfolio demonstrating your skills in this area will be key to gaining an interview.

 

Key Responsibilities:

 

  • Produce high quality renders and videos for social media to promote the games, events, and support our community, on current and future projects.
  • Be able to improve 3D game models when required.
  • Be able to create 3D assets on your own that could also be used in-game.
  • Be able to produce final creatives, mixing 3D characters with 2D elements and titles.
  • Work closely with the game team
  • Work closely with the Art Director and Senior Graphic designer to establish, reinforce and expand the studio brands
  • Become a key contributor and a driving force in establishing the brand identity and building a visual identity that is exciting, relevant for our target audience, and consistent across all player platforms.
  • Forge and support external relations with 3rd parties (publishing, audio, etc.) when needed.

 

Required Skills and Experience:

 

  • Graphic design, art, 3D art, animation, or equivalent education.
  • Very strong 3D rendering, lighting and composition.
  • Experience in graphic design.
  • Experience modelling in-game 3D assets.
  • Experience in video editing.
  • Experience with realtime-rendering (Marmoset / Blender Eevee).
  • Photoshop, After Effects, Premiere, Maya, Blender.

 

Bonus:

 

  • Ability to quickly sketch ideas as a communication tool with the team.
  • Experience with in-game VFX.

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